The Point-and-Click Adventure Game Is on a Quest for a Comeback
Chalk it up to a generation of aging gamers' ripening nostalgia, or to fatigue from an endless barrage of first-person shooters but the point-and-click graphic adventure—a name that originated when pointing-and-clicking was still something of a novel concept—seems to be in the midst of its most eventful year in well over a decade.
That sense was no more evident than late last week, when Activision revealed that it is bringing back the Sierra brand, a name that you may find either vaguely familiar or remember fondly depending on your age and gaming inclination in the 80s and 90s. Only Lucasfilm was as synonymous with adventure games as Sierra during that heyday, when it produced classics ranging from its numerous “Quest” titles to the Gabriel Knight series, which many regard as its high water mark.
This week, Activision confirmed that the revived Sierra will have “an exclusive focus on indie game development,” and produce a mix of new titles and “contemporary reimaginings of beloved Sierra classics,” including a new King’s Quest game due next year.
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The Point-and-Click Adventure Game Is on a Quest for a Comeback | Motherboard